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The GoodEvent.xml, added when your side controls a Comm Center, seems to do nothing, at least nothing obvious, and the content of the XML doesn't seem to do much (but I can't say I'm positive about that).
The text was updated successfully, but these errors were encountered:
Yes. Bad event was broken, and this works the same way, so I am sure it is too. I "fixed" bad event by changing the malus, and I can do it here too, but it changes its effects. Ill try to look at next time I have some time.
49.19-snap, story arc version
The GoodEvent.xml, added when your side controls a Comm Center, seems to do nothing, at least nothing obvious, and the content of the XML doesn't seem to do much (but I can't say I'm positive about that).
The text was updated successfully, but these errors were encountered: