Welcome to my attempt at the Rock, Paper, Scissors weekend challenge, the game has not been completed and therefore cannot be played, however you can see currently functionality on the gif below.
The Makers Academy Marketing Array ( MAMA ) have asked us to provide a game for them. Their daily grind is pretty tough and they need time to steam a little.
My task was to provide a Rock, Paper, Scissors game for them so they can play on the web with the following user stories:
As a marketeer
So that I can see my name in lights
I would like to register my name before playing an online game
As a marketeer
So that I know that I've registered my name
I would like to be able to see confirmation of name being registered
As a marketeer
So that I can start playing the game
I would like to be able to see which weapons I can choose to play
As a marketeer
So that I can get a result
I would like the computer to choose which weapon to play against me
As a marketeer
So that I can enjoy myself away from the daily grind
I would like to be able to play rock/paper/scissors
- Rock beats Scissors
- Scissors beats Paper
- Paper beats Rock
Completed functionality
- the marketeer should be able to enter their name before the game
- the marketeer will be presented the choices (rock, paper and scissors)
- the marketeer can choose one option
- the game will choose a random option
Uncompleted functionality
-
a winner will be declared
-
1 rspec failure at current state
-
No rubocop offenses
-
Overall test coverage at 97.06% -- 33/34 lines in 4 files
- I would have wanted to test and implement the remaining functionality
- I would have replaced all instance variables within the main app file (rsp.rb) with sessions and stored the instances in separate methods within a Turns test-suite and class
- Once I would have done that, I would have gone on to refactor the main app file to no longer state any instance variables
- Following that I would begin to test the game/computer class followed the weapon class which would ultimately complete the app and return a game result
- Fork this repo
$ git clone https://github.com/memunyawiri/rps-challenge
$ cd rps-challenge
$ bundle
$ rspec --init
Please ensure you have the following AT THE TOP of your spec_helper.rb in order to have test coverage stats generated on your pull request:
require 'simplecov'
require 'simplecov-console'
SimpleCov.formatter = SimpleCov::Formatter::MultiFormatter.new([
SimpleCov::Formatter::Console,
# Want a nice code coverage website? Uncomment this next line!
# SimpleCov::Formatter::HTMLFormatter
])
SimpleCov.start
- Open an additional tab on your terminal and run the following:
$ rackup
You should now be able to interact with the app.
- Used the following to fix a number of clingy capybara bugs: Sam Morgans Exemplar
- All tests passing
- High Test coverage (>95% is good)
- The code is elegant: every class has a clear responsibility, methods are short etc.
Reviewers will potentially be using this code review rubric. Referring to this rubric in advance may make the challenge somewhat easier. You should be the judge of how much challenge you want this weekend.