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static site generator focusing on: raw performance ➜ powerful out-of-box building blocks ➜ composable no-nonsense-time-saver features ➜ streamlined extensibility ➜ correct & complete documentation
a lib for loading XML Schema Definition (XSD) files ➜ plus, a tool `makepkg` to code-generate from any *.xsd your Go package with all needed `struct`s to readily `xml.Unmarshal()` documents into, b…
the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` (project stalled out as I focused on …
for prototyping data-access layers: a virtual/pretend "DB driver" (compatible with `database/sql`) with a local directory of (json/toml) files as a backing "database" of "tables"
lib for creating OpenGL apps of the cross-platform and modern sort (ie. Core profile 3.3+, shader-based, no display lists etc)
a most minimalistic "dynamic-web-page" server written in Go (exploring the `net/http`, `html/template`, and Gorilla libs) ➜ both standalone or on AppEngine (served metaleap.net 2013 - 2016)
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