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0.0.25

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@mgerhardy mgerhardy released this 28 Jul 09:19
· 3373 commits to master since this release

Changelog

A more detailed changelog can be found on github.

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See the documentation for further details.

Known issues.

0.0.25 (2023-07-28)

General:

  • Fixed invalid x axis handling for Sandbox VXM format
  • Fixed pivot handling in VXR/VXA format
  • Support model references to build a complex scene
  • Extended GLTF support to animation import and export as well as normal export
  • Fixed missing base color support for GLTF
  • Support for some parts of VoxelMax format
  • Fixed Sandbox VXA version 3 support
  • Fixed volume rotation issues
  • Fixed volume merging issues
  • Added Quake2 Model (md2) support
  • Removed cvar voxformat_marchingcubes and replaced with voxel_meshmode (set to 1 to use marching cubes)
  • Added new lua script gradient.lua
  • Improved csm and nvm format support
  • Added lua script for generating mazes
  • Added the ability to easily scale a volume up
  • Unified naming of commands and parameters (layer is model now, ...)
  • Added VoxelBuilder (vbx) support
  • Fixed missing group transform handling for MagicaVoxel files
  • Added support for MagicaVoxel xraw format
  • Added alpha support for MagicaVoxel materials
  • Added support for loading Sandbox VXM format version 3
  • Added new lua script and extended lua api to replace palettes, resize volumes and move voxels

VoxConvert:

  • Fixed --input handling if the value is a directory
  • Added option --wildcard to specify a wildcard in cases where the --input value is a directory
  • Added --surface-only parameter that removes any non surface voxel.
  • Added --dump-mesh to also show mesh details (like vertex count).

VoxEdit:

  • Allow to export selections only
  • Started to support different keymaps (blender, qubicle, magicavoxel and vengi own)
  • Added support for multiple animations in one scene
  • Allow to duplicate all scene graph nodes
  • (Re-)implemented WASD controls in camera eye mode
  • Fixed copy&paste errors with multiple selections
  • Updated new scene dialog to include the templates
  • Improved font quality
  • Fixed a few crashes
  • Added hollow functionality to remove invisible voxels
  • Added pathtracer support (Yocto/GL)
  • Preview of modifier shapes in edit mode

Thumbnailer:

  • Improved camera placement
  • Fixed threading issue with the mesh extraction for the renderer that could lead to black thumbnails

Bildschirmfoto vom 2023-07-28 11-59-07