This is a submission to the GameDev.tv Community Jam with the theme "Time".
I started to write my own little 2D engine a few weeks before the game jam started. The game is built with that engine. The engine uses a few other libraries:
- GLFW and GLAD for OpenGL
- FMOD for audio
- glm for math
- stb_image for loading image files
- freetype for loading True Type fonts. freetype introduces the following sub-dependencies:
- bzip2
- libpng
- zlib
Either you compile it yourself using Visual Studio (I was using VS19) or you just start the file "Game2D/Game2D.exe".