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Optimizations #6

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TanukiSharp opened this issue Nov 20, 2018 · 3 comments
Open

Optimizations #6

TanukiSharp opened this issue Nov 20, 2018 · 3 comments

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@TanukiSharp
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TanukiSharp commented Nov 20, 2018

When I read you are welcoming optimizations, and when I saw the code was performing a lot of GC intensive operations, I decided to optimize the code, and I did it, however the result was very disappointing.

You can have a look at it here if you want: https://github.com/TanukiSharp/WorldChunkTool/tree/optimizations/Research

In the beginning I though I wasted my time and though it was pointless to share this work, but after I realized I should share, so the next after me can be aware to not try what I tried, and instead focus on trying to optimize disk accesses.

@DaydayUppa
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Hi Vuze, is there any chance that we can have the compress function in WorldChunkTool?

Because for every update, we need a new version of loaders(like stracker's loader) to load some mods, but if we can compress our mods back into a chunk file, and replace the origi one, we don't even need loaders anymore.

So maybe we can have a tool,it's like, edits the chunk file?

@TanukiSharp
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I think you posted in the wrong place. Open a new issue, if there is not a duplicate already.

@DaydayUppa
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DaydayUppa commented Mar 27, 2020 via email

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