We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
There is a constant crash when you use an item (for example a bucket). Using latest code, Forge 6.6.0.497, PlayerAPI 1.7 and Render API 1.2.
Also, I'd like to offer a translation in french. I only need to know if the file name is fr_CA or fr_FR. I also have the localization bug.
The text was updated successfully, but these errors were encountered:
The latest code isn't meant to be used. I'm fixing bugs in the released code first.
What's the localization bug? Is it not loading or the names aren't working as they should in-game?
Sorry, something went wrong.
"COULD NOT LOAD GALACTICRAFT LANGUAGE FILE(S)". That's what it keeps saying. The names for the base mod work, but the other planets don't.
Isn't the latest code the one you are working on? Or is the released code completely different, like without planets.
The released code only has the moon for the purpose of reducing world and player-breaking feature changes.
The released version loads language files fine.
No branches or pull requests
There is a constant crash when you use an item (for example a bucket). Using latest code, Forge 6.6.0.497, PlayerAPI 1.7 and Render API 1.2.
Also, I'd like to offer a translation in french. I only need to know if the file name is fr_CA or fr_FR. I also have the localization bug.
The text was updated successfully, but these errors were encountered: