forked from amurzeau/waveOverUDP
-
Notifications
You must be signed in to change notification settings - Fork 0
Stream audio over UDP with low latency (can be used for remote speakers)
License
miclast/waveOverUDP
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
This compile to two tools: waveSendUDP and wavePlayUDP. - waveSendUDP record audio and send it via UDP as interleaved 16 bits raw PCM - wavePlayUDP receive and play the PCM stream Achieved latency using a laptop client (recording) and raspberry pi server: 21ms Example of usage: Client: ./waveSendUDP --chunksize 128 --chunknum 4 --device hw:0,0 --rate 48000 --channel 2 --port 2305 192.168.1.10 Server: ./wavePlayUDP --chunksize 128 --chunknum 10 --device default --rate 48000 --channel 2 --port 2305 chunksize is in samples. There is <rate> samples / seconds (so here 128 samples with 48 samples/ms is 2.667ms per chunk) Options: - chunksize: minimal chunk of audio recorded (on the client) or played (on the server). This value is directly related to the latency. - chunknum: size of the record / play buffer in chunks (can be small on the recorder, but can be larger on the player in case of network jitter). - device: ALSA device to record / play on - rate: sampling rate - channel: number of channels (1 = mono, 2 = stereo) - port: UDP port Additionally, waveSendUDP need the server's IP.
About
Stream audio over UDP with low latency (can be used for remote speakers)
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published
Languages
- C++ 95.6%
- CMake 3.7%
- C 0.7%