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Fix for flickering Proximity Lighting #10325

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jonathoncobb
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Overview

We notice a small but distracting flicker when moving from a poke to a grab pointer when pokable and grabbable objects are in close proximity. There's a single frame when there are no lights enabled.

Changes

Adding a forced update to OnEnable() (similarly to the behaviour of OnDisable()) fixes the issue.

We notice a small but distracting flicker when moving from a poke to a grab pointer when pokable and grabbable objects are in close proximity. There's a single frame when there are no lights enabled. Adding a forced update to `OnEnable()` (similarly to the behaviour of `OnDisable()`) fixes the issue.
@keveleigh
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/azp run

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Azure Pipelines successfully started running 2 pipeline(s).

@keveleigh keveleigh merged commit 0670b41 into microsoft:main Nov 16, 2021
@polar-kev polar-kev added this to the MRTK 2.7.3 milestone Nov 22, 2021
@polar-kev
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thanks for the fix @jonathoncobb

keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 7, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
keveleigh added a commit to keveleigh/HoloToolkit-Unity that referenced this pull request Dec 8, 2021
…ximity-light-flicker

Fix for flickering Proximity Lighting
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4 participants