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Fix for flickering Proximity Lighting #10325
Merged
keveleigh
merged 1 commit into
microsoft:main
from
jonathoncobb:jonathoncobb/proximity-light-flicker
Nov 16, 2021
Merged
Fix for flickering Proximity Lighting #10325
keveleigh
merged 1 commit into
microsoft:main
from
jonathoncobb:jonathoncobb/proximity-light-flicker
Nov 16, 2021
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We notice a small but distracting flicker when moving from a poke to a grab pointer when pokable and grabbable objects are in close proximity. There's a single frame when there are no lights enabled. Adding a forced update to `OnEnable()` (similarly to the behaviour of `OnDisable()`) fixes the issue.
jonathoncobb
requested review from
david-c-kline and
keveleigh
as code owners
November 15, 2021 23:09
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Azure Pipelines successfully started running 2 pipeline(s). |
keveleigh
approved these changes
Nov 16, 2021
thanks for the fix @jonathoncobb |
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Dec 7, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
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Dec 7, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
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Dec 7, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
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Dec 7, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
keveleigh
added a commit
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Dec 7, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
keveleigh
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Dec 8, 2021
…ximity-light-flicker Fix for flickering Proximity Lighting
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Overview
We notice a small but distracting flicker when moving from a poke to a grab pointer when pokable and grabbable objects are in close proximity. There's a single frame when there are no lights enabled.
Changes
Adding a forced update to
OnEnable()
(similarly to the behaviour ofOnDisable()
) fixes the issue.