Make the RemoveController API public so that applications can work around stale sources when the app is paused #8101
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Overview
When Unity is paused and then resumed, the InteractionManager gets in a bad state, and some InteractionSources never have their SourceLost event raised even if the sources are no longer relevant. This change is making the RemoveController API public so that applications like Remote Assist can work around this problem while waiting for a proper fix from Unity.
Here's the additional code we plan to add to our application as part of this workaround: