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Complete win32-arm64 implementation #98587
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There is no windows ARM azure pipelines agent, right? Do you know anything about cross-compiling for ARM on windows, or do we have a build machine that we can set up? |
There is no ARM build machine no. Cross compilation seems possible for C++ since the ARM tooling is installed in the regular Windows agents. But Rust is another story, it should be quite straightforward to compile rg to ARM64. Is that what you were thinking? |
I have to get it to cross compile PCRE2 which is C which I guess should be possible, and the Rust code should be straightforward to build for arm but I haven't convinced it to work yet, I'll keep working on it. |
Today, I tried both the 64bit system install and zip file manual install of vs code win32-64x - 1.48.2 and both versions had the same issue with codehelper. Upon opening the vscode app as either a user and or an admin, codehelper.exe will not open and creates the error in the attached screen shot. A. Also, after opening vscode for the first time, regardless of whether you open as an administrator or a user, the .vscode folder (that houses extensions) is added to the folder associated with the primary windows user rather then a folder designated by the admin. Is that a known issues associated with this thread. As a result of this specific issue, I am unable to utilize vscode for my current project. Thanks to everyone for your time and input. ![codehelper_vs_code_error_8_31_20] (https://user-images.githubusercontent.com/20747769/91774822-b2d3f800-ebb7-11ea-8163-3780b110e3bf.PNG) |
Update - I located codehelper.exe within C:\Windows\System32\my-app\resources\app\out\vs\platform\files\node\watcher\win32 folder and changed settings within codehelper.exe properties/compatibility to run on Windows 8 compatibility mode and as an admin. I re-opened VSCode and as of now I no longer receive the "app could not start" error for codehelp.exe. I will provide another update after more extensive testing and simply utilizing vscode to ensure full issue resolution. |
@rmourey26 This is irrelevant to this issue. Please file a separate issue if you have a problem. |
Closing this bundle. The issue remains for traceability. |
A solid win32-arm64 build will start rolling out to insiders pretty soon. A few things are still left undone:
Currently they should still work since Windows 10 ARM ships with an emulation layer for x86, which these components are running on. But it would be great to get native performance on each of them.
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