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mesh_client.sk.go
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// Code generated by solo-kit. DO NOT EDIT.
package v1
import (
"github.com/solo-io/solo-kit/pkg/api/v1/clients"
"github.com/solo-io/solo-kit/pkg/api/v1/clients/factory"
"github.com/solo-io/solo-kit/pkg/api/v1/resources"
"github.com/solo-io/solo-kit/pkg/errors"
)
type MeshClient interface {
BaseClient() clients.ResourceClient
Register() error
Read(namespace, name string, opts clients.ReadOpts) (*Mesh, error)
Write(resource *Mesh, opts clients.WriteOpts) (*Mesh, error)
Delete(namespace, name string, opts clients.DeleteOpts) error
List(namespace string, opts clients.ListOpts) (MeshList, error)
Watch(namespace string, opts clients.WatchOpts) (<-chan MeshList, <-chan error, error)
}
type meshClient struct {
rc clients.ResourceClient
}
func NewMeshClient(rcFactory factory.ResourceClientFactory) (MeshClient, error) {
return NewMeshClientWithToken(rcFactory, "")
}
func NewMeshClientWithToken(rcFactory factory.ResourceClientFactory, token string) (MeshClient, error) {
rc, err := rcFactory.NewResourceClient(factory.NewResourceClientParams{
ResourceType: &Mesh{},
Token: token,
})
if err != nil {
return nil, errors.Wrapf(err, "creating base Mesh resource client")
}
return NewMeshClientWithBase(rc), nil
}
func NewMeshClientWithBase(rc clients.ResourceClient) MeshClient {
return &meshClient{
rc: rc,
}
}
func (client *meshClient) BaseClient() clients.ResourceClient {
return client.rc
}
func (client *meshClient) Register() error {
return client.rc.Register()
}
func (client *meshClient) Read(namespace, name string, opts clients.ReadOpts) (*Mesh, error) {
opts = opts.WithDefaults()
resource, err := client.rc.Read(namespace, name, opts)
if err != nil {
return nil, err
}
return resource.(*Mesh), nil
}
func (client *meshClient) Write(mesh *Mesh, opts clients.WriteOpts) (*Mesh, error) {
opts = opts.WithDefaults()
resource, err := client.rc.Write(mesh, opts)
if err != nil {
return nil, err
}
return resource.(*Mesh), nil
}
func (client *meshClient) Delete(namespace, name string, opts clients.DeleteOpts) error {
opts = opts.WithDefaults()
return client.rc.Delete(namespace, name, opts)
}
func (client *meshClient) List(namespace string, opts clients.ListOpts) (MeshList, error) {
opts = opts.WithDefaults()
resourceList, err := client.rc.List(namespace, opts)
if err != nil {
return nil, err
}
return convertToMesh(resourceList), nil
}
func (client *meshClient) Watch(namespace string, opts clients.WatchOpts) (<-chan MeshList, <-chan error, error) {
opts = opts.WithDefaults()
resourcesChan, errs, initErr := client.rc.Watch(namespace, opts)
if initErr != nil {
return nil, nil, initErr
}
meshesChan := make(chan MeshList)
go func() {
for {
select {
case resourceList := <-resourcesChan:
meshesChan <- convertToMesh(resourceList)
case <-opts.Ctx.Done():
close(meshesChan)
return
}
}
}()
return meshesChan, errs, nil
}
func convertToMesh(resources resources.ResourceList) MeshList {
var meshList MeshList
for _, resource := range resources {
meshList = append(meshList, resource.(*Mesh))
}
return meshList
}