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mesh_group_client.sk.go
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// Code generated by solo-kit. DO NOT EDIT.
package v1
import (
"github.com/solo-io/solo-kit/pkg/api/v1/clients"
"github.com/solo-io/solo-kit/pkg/api/v1/clients/factory"
"github.com/solo-io/solo-kit/pkg/api/v1/resources"
"github.com/solo-io/solo-kit/pkg/errors"
)
type MeshGroupWatcher interface {
// watch namespace-scoped Meshgroups
Watch(namespace string, opts clients.WatchOpts) (<-chan MeshGroupList, <-chan error, error)
}
type MeshGroupClient interface {
BaseClient() clients.ResourceClient
Register() error
Read(namespace, name string, opts clients.ReadOpts) (*MeshGroup, error)
Write(resource *MeshGroup, opts clients.WriteOpts) (*MeshGroup, error)
Delete(namespace, name string, opts clients.DeleteOpts) error
List(namespace string, opts clients.ListOpts) (MeshGroupList, error)
MeshGroupWatcher
}
type meshGroupClient struct {
rc clients.ResourceClient
}
func NewMeshGroupClient(rcFactory factory.ResourceClientFactory) (MeshGroupClient, error) {
return NewMeshGroupClientWithToken(rcFactory, "")
}
func NewMeshGroupClientWithToken(rcFactory factory.ResourceClientFactory, token string) (MeshGroupClient, error) {
rc, err := rcFactory.NewResourceClient(factory.NewResourceClientParams{
ResourceType: &MeshGroup{},
Token: token,
})
if err != nil {
return nil, errors.Wrapf(err, "creating base MeshGroup resource client")
}
return NewMeshGroupClientWithBase(rc), nil
}
func NewMeshGroupClientWithBase(rc clients.ResourceClient) MeshGroupClient {
return &meshGroupClient{
rc: rc,
}
}
func (client *meshGroupClient) BaseClient() clients.ResourceClient {
return client.rc
}
func (client *meshGroupClient) Register() error {
return client.rc.Register()
}
func (client *meshGroupClient) Read(namespace, name string, opts clients.ReadOpts) (*MeshGroup, error) {
opts = opts.WithDefaults()
resource, err := client.rc.Read(namespace, name, opts)
if err != nil {
return nil, err
}
return resource.(*MeshGroup), nil
}
func (client *meshGroupClient) Write(meshGroup *MeshGroup, opts clients.WriteOpts) (*MeshGroup, error) {
opts = opts.WithDefaults()
resource, err := client.rc.Write(meshGroup, opts)
if err != nil {
return nil, err
}
return resource.(*MeshGroup), nil
}
func (client *meshGroupClient) Delete(namespace, name string, opts clients.DeleteOpts) error {
opts = opts.WithDefaults()
return client.rc.Delete(namespace, name, opts)
}
func (client *meshGroupClient) List(namespace string, opts clients.ListOpts) (MeshGroupList, error) {
opts = opts.WithDefaults()
resourceList, err := client.rc.List(namespace, opts)
if err != nil {
return nil, err
}
return convertToMeshGroup(resourceList), nil
}
func (client *meshGroupClient) Watch(namespace string, opts clients.WatchOpts) (<-chan MeshGroupList, <-chan error, error) {
opts = opts.WithDefaults()
resourcesChan, errs, initErr := client.rc.Watch(namespace, opts)
if initErr != nil {
return nil, nil, initErr
}
meshgroupsChan := make(chan MeshGroupList)
go func() {
for {
select {
case resourceList := <-resourcesChan:
meshgroupsChan <- convertToMeshGroup(resourceList)
case <-opts.Ctx.Done():
close(meshgroupsChan)
return
}
}
}()
return meshgroupsChan, errs, nil
}
func convertToMeshGroup(resources resources.ResourceList) MeshGroupList {
var meshGroupList MeshGroupList
for _, resource := range resources {
meshGroupList = append(meshGroupList, resource.(*MeshGroup))
}
return meshGroupList
}