VoxFormat is a part of the VOX4U plugin for Unreal Engine 4, which is used to import MagicaVoxel VOX format files. It provides the functionality to read and interpret the VOX format.
VoxFormat is included as part of the VOX4U plugin. To install the VOX4U plugin, please follow the instructions in the main VOX4U README.
VoxFormat is used internally by the VOX4U plugin to handle the reading and interpretation of VOX format files. It provides the FVox
structure which is used to represent the data in a VOX file. The FVox::Read
function is used to create an FVox
instance from a data buffer.
Here is a basic example of how VoxFormat might be used within the VOX4U plugin:
// Create a buffer to hold the VOX data
const void Data;
int64 Size;
// Fill the buffer with VOX data...
// Create an FVox instance from the data
FVox Vox = ReadVox(Data, Size);
Please note that VoxFormat is intended to be used as part of the VOX4U plugin and may not work correctly if used in isolation.
VoxFormat is licensed under the MIT License. For more details, please refer to the LICENSE file.
For any queries or issues, please raise them on the VOX4U GitHub repository.