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VoxFormat Reader for Unreal Engine 4. This provides a foundation for directly using voxel art created with MagicaVoxel in Unreal Engine 4. It allows for the reading and parsing of Vox files, and the retrieval of voxel data, palette information, material information, and layer information.

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VoxFormat

Overview

VoxFormat is a part of the VOX4U plugin for Unreal Engine 4, which is used to import MagicaVoxel VOX format files. It provides the functionality to read and interpret the VOX format.

Installation

VoxFormat is included as part of the VOX4U plugin. To install the VOX4U plugin, please follow the instructions in the main VOX4U README.

Usage

VoxFormat is used internally by the VOX4U plugin to handle the reading and interpretation of VOX format files. It provides the FVox structure which is used to represent the data in a VOX file. The FVox::Read function is used to create an FVox instance from a data buffer.

Here is a basic example of how VoxFormat might be used within the VOX4U plugin:

// Create a buffer to hold the VOX data
const void Data;
int64 Size;

// Fill the buffer with VOX data...

// Create an FVox instance from the data
FVox Vox = ReadVox(Data, Size);

Please note that VoxFormat is intended to be used as part of the VOX4U plugin and may not work correctly if used in isolation.

License

VoxFormat is licensed under the MIT License. For more details, please refer to the LICENSE file.

Contact

For any queries or issues, please raise them on the VOX4U GitHub repository.

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VoxFormat Reader for Unreal Engine 4. This provides a foundation for directly using voxel art created with MagicaVoxel in Unreal Engine 4. It allows for the reading and parsing of Vox files, and the retrieval of voxel data, palette information, material information, and layer information.

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