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Avalanche Simulation w/ OpenGL implementing the Marching Cubes Algorithm

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miltosmac/Avalanche_Simulation_OpenGL

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Avalanche Simulation with OpenGL

Setup

  • Unzip external.rar
  • CMake is required to generate build files

Technologies

Project is created with:

  • C++/C#
  • OpenGL
  • GLSL

Gameplay

  • ASWD are used to move around
  • Mouse is used to look around
  • Press "M" to show cursor
  • Point Cursor at Snow and click to start the "Avalanche" (Won't work without cursor, (doesn't work anyway))
  • I can't read thw Normal Map correctly to extract the Normal Values and thus the snow only moves in one direction...

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Avalanche Simulation w/ OpenGL implementing the Marching Cubes Algorithm

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