This repository has been archived by the owner on Oct 27, 2022. It is now read-only.
forked from revel/revel
-
Notifications
You must be signed in to change notification settings - Fork 0
/
event.go
51 lines (44 loc) · 1.85 KB
/
event.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
package revel
type (
// The event type
Event int
// The event response
EventResponse int
// The handler signature
EventHandler func(typeOf Event, value interface{}) (responseOf EventResponse)
)
const (
// Event type when templates are going to be refreshed (receivers are registered template engines added to the template.engine conf option)
TEMPLATE_REFRESH_REQUESTED Event = iota
// Event type when templates are refreshed (receivers are registered template engines added to the template.engine conf option)
TEMPLATE_REFRESH_COMPLETED
// Event type before all module loads, events thrown to handlers added to AddInitEventHandler
// Event type before all module loads, events thrown to handlers added to AddInitEventHandler
REVEL_BEFORE_MODULES_LOADED
// Event type after all module loads, events thrown to handlers added to AddInitEventHandler
REVEL_AFTER_MODULES_LOADED
// Event type before server engine is initialized, receivers are active server engine and handlers added to AddInitEventHandler
ENGINE_BEFORE_INITIALIZED
// Event type before server engine is started, receivers are active server engine and handlers added to AddInitEventHandler
ENGINE_STARTED
// Event type after server engine is stopped, receivers are active server engine and handlers added to AddInitEventHandler
ENGINE_SHUTDOWN
// Called before routes are refreshed
ROUTE_REFRESH_REQUESTED
// Called after routes have been refreshed
ROUTE_REFRESH_COMPLETED
// Fired when a panic is caught during the startup process
REVEL_FAILURE
)
// Fires system events from revel
func RaiseEvent(key Event, value interface{}) (response EventResponse) {
for _, handler := range initEventList {
response |= handler(key, value)
}
return
}
// Add event handler to listen for all system events
func AddInitEventHandler(handler EventHandler) {
initEventList = append(initEventList, handler)
return
}