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Fix cooking and fuel crafts with aliases
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TurkeyMcMac authored and sfan5 committed May 10, 2022
1 parent 4fb4991 commit d17d7eb
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Showing 2 changed files with 14 additions and 6 deletions.
14 changes: 10 additions & 4 deletions games/devtest/mods/unittests/crafting_prepare.lua
Original file line number Diff line number Diff line change
Expand Up @@ -31,25 +31,31 @@ minetest.register_craftitem("unittests:steel_ingot", {
groups = { dummy = 1 },
})

-- Use aliases in recipes for more complete testing

minetest.register_alias("unittests:steel_ingot_alias", "unittests:steel_ingot")
minetest.register_alias("unittests:coal_lump_alias", "unittests:coal_lump")
minetest.register_alias("unittests:iron_lump_alias", "unittests:iron_lump")

-- Recipes for tests: Normal crafting, cooking and fuel

minetest.register_craft({
output = 'unittests:torch 4',
recipe = {
{'unittests:coal_lump'},
{'unittests:coal_lump_alias'},
{'unittests:stick'},
}
})

minetest.register_craft({
type = "cooking",
output = "unittests:steel_ingot",
recipe = "unittests:iron_lump",
output = "unittests:steel_ingot_alias",
recipe = "unittests:iron_lump_alias",
})

minetest.register_craft({
type = "fuel",
recipe = "unittests:coal_lump",
recipe = "unittests:coal_lump_alias",
burntime = 40,
})

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6 changes: 4 additions & 2 deletions src/craftdef.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -734,7 +734,8 @@ bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) c
}

// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
std::string rec_name = craftGetItemName(recipe, gamedef);
return inputItemMatchesRecipe(input_filtered[0], rec_name, gamedef->idef());
}

CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
Expand Down Expand Up @@ -836,7 +837,8 @@ bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) cons
}

// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
std::string rec_name = craftGetItemName(recipe, gamedef);
return inputItemMatchesRecipe(input_filtered[0], rec_name, gamedef->idef());
}

CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
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