Limit crosshair scaling to integer multiples to avoid distortion #14501
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For related discussion, see #13772, https://irc.minetest.net/minetest-dev/2023-09-11 (be warned) and https://forum.minetest.net/viewtopic.php?t=30025.
This obviously isn't optimal. It's definitely better than what we had in 5.7.0. For some users it'll be better than in 5.8.0, for some users it'll be worse than in 5.8.0.
For easier testing, this PR also allows changing HUD scaling via
/set
in singleplayer.To do
This PR is a Ready for Review.
How to test
Get yourself an image crosshair, for example this one by Linuxdirk: https://forum.minetest.net/download/file.php?id=28632
Set different values for
hud_scaling
. See that the crosshair scales without being distorted.