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Cuboid wieldhand matching Sam2 skin #249
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Thanks proller! |
Looks good, I am using it on my copy of Minetest. |
Looks OK to me. Can't choose between this and the current hand, so it's fine either way for me. |
I admit it looks a little weird, because it's an exact copy of the palm texture and the dark pixels on the edge are extruded. Many wieldhand textures (and my previous ones) use the texture of the top of the fist, the palm texture is not so familiar. |
Image file is here https://github.com/paramat/wieldhandsam2
License CC BY-SA 3.0 as before
I have used the character skin texture by Jordach https://github.com/Jordach license CC BY-SA 3.0
Watching the character animation, as the arm is raised the palm-side of the hand faces the camera, this texture is a copy of this part of Sam2's skin, size doubled to 8x10 pixels with no interpolation, then width squashed to 6 pixels with cubic interpolation. I chose a 6 pixel width because 8 looks too flat and slablike, 4 and 5 look squarer but look too small, 6x10 is also a good size match to the default wieldhand. This one is not left shifted in it's canvas as my previous wieldhands were, it is central like the default wieldhand.
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