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Support multiple decks #5578

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mixxxbot opened this issue Aug 22, 2022 · 6 comments
Closed

Support multiple decks #5578

mixxxbot opened this issue Aug 22, 2022 · 6 comments
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Reported by: rryan
Date: 2010-10-15T21:02:01Z
Status: Fix Released
Importance: Wishlist
Launchpad Issue: lp661471


Mixxx should support more than 2 decks.

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Commented by: rryan
Date: 2010-10-15T21:04:31Z


We need a 4-deck skin to demo this also. The features_uglyduckling branch can already do 4-deck skins.

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Commented by: rryan
Date: 2012-05-08T05:24:04Z


Having 4-decks isn't really useful (imo) without master-sync, so we are delaying this until 1.12.

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Commented by: Pegasus-RPG
Date: 2012-05-08T06:18:03Z


I beg to differ. There are many times where I want to loop one track while playing another over it. I need at least one more deck to mix out of that.

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Commented by: ywwg
Date: 2012-05-08T14:22:27Z


While I think it's possible to use 4 decks without master sync, it would seem amateurish not to have the option. I would rather wait until all the related features are done and release a big multi-deck master-sync version of mixxx and knock 'em dead.

The difficult part of master sync is done so we'll be able to hit 1.12 just fine.

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Commented by: rryan
Date: 2012-05-08T14:54:41Z


I agree. There are also unsolved waveform performance issues that scale in
the number of QGLWidgets on screen. I tried the vci-400-demo 4-deck skin
with the new waveforms and it was unusable.

On Tue, May 8, 2012 at 10:22 AM, Owen Williams wrote:

While I think it's possible to use 4 decks without master sync, it
would seem amateurish not to have the option. I would rather wait until
all the related features are done and release a big multi-deck master-
sync version of mixxx and knock 'em dead.

The difficult part of master sync is done so we'll be able to hit 1.12
just fine.

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https://bugs.launchpad.net/bugs/661471

Title:
Support multiple decks

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https://bugs.launchpad.net/mixxx/+bug/661471/+subscriptions

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Issue closed with status Fix Released.

@mixxxbot mixxxbot transferred this issue from another repository Aug 24, 2022
@mixxxbot mixxxbot added this to the 2.0.0 milestone Aug 24, 2022
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