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Game-Time

Video Game Analysis

Video Game Analysis Using RAWG Dataset

People and Responsibilities

  • Mohammad Javad Farokhi Darani: Data collection, data preprocessing, analysis, and visualization.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Description

This project analyzes video game data from the RAWG database, exploring trends in game genres and platforms over the decades. The RAWG dataset includes detailed information on games, such as their release dates, genres, and platforms.

Datasets

  • The rawg dataset is sourced from Kaggle.
  • The rawg_by_metric is scraped from RAWG database
  • The vgsales datas is sourced from Kaggle

Analysis

The analysis focuses on answering these questions:

  • What are the most popular game genres in each decade, and how has this changed over time?
  • Are there any genres that are exclusive to specific platforms?
  • Can we identify trends or patterns in the rise and fall of different genres?

Installation

To install the necessary dependencies, run the following command:

pip install pandas matplotlib numpy plotnine

Usage

To reproduce the analysis, run the provided Jupyter notebook. The notebook includes detailed steps for data preprocessing, analysis, and visualization.

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Video Game Analysis Using RAWG Dataset

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