Created by Mariusz K. (mkre()op.pl)
![img!](Doc/screenshot.png)###This is a demo that shows how to run SharpDX 3.0 hosted in WPF without SharpDX.Toolkit.
##Parts are taken from:
- SharpDX Samples http://github.com/sharpdx/SharpDX.git
- SharpDX DirectX11 Tutorial http://www.notjustcode.it
- SharpDX.Toolkit https://github.com/sharpdx/Toolkit
##Requires:
- .Net 4.5
- DirectX11
- SharpDX 3.0+ (via NuGet)
##Features:
- WPF application
- no SharpDX.Toolkit required
- directional light implemented by shader
- compilation of shaders during runtime
##Licensing:
- WTFPL