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Unity Burst Compiler compatible node-based pathfinder

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BurstPathfinder

Unity Burst Compiler compatible node-based 2d pathfinder by Wojciech Miłowski

The Tide Games

contact@thetidegames.com

Made for fun. The original alorithm was ported to C# Jobs and Burst from AS3. That pathdinfer was first used and battle tested in Intruder Combat Training 2X and War Heroes. With Burst enabled it finds a path on 10000 nodes in around 0.3 ms on a AMD Ryzen 5900x

Demo scene in scenes/demo

Usage example in scripts/Pathfinder/BurstPathfinderDemo.cs

Developed and tested in Unity 2021.3.0f1

Early proof-of-concept version.

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Unity Burst Compiler compatible node-based pathfinder

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