FREG is a free-roaming elementary game. Inspired by Minecraft and Angband. This is a version of FREG with text graphics.
Development stage: implementing basics.
Language: C++11, Qt (version >= 5.4)
Non-standard libraries: libncurses5
Development is run on GNU/Linux, but on MS Windows should work too with PDCurses ( http://pdcurses.sourceforge.net/ ).
Now only singleplayer is developed, multiplayer is planned.
qmake freg-nox.pro;
make;
Or open freg-nox with QtCreator.
You can edit map.txt files in your text editor.
map.txt
should be square, with CR line endings only.
There is Vim highlight file fregMap.vim
. You can copy it in ~/.vim/syntax
and set file type with command:
:set filetype=fregMap
Also on large maps try option
:set nowrap
Extra fun: block copy (Ctrl-v, then select, then p) and block paste (1vp).
Copyright (C) 2012-2015 Alexander Kromm (mmaulwurff@gmail.com).
Source code is available at GitHub
FREG is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
FREG is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with FREG. If not, see http://www.gnu.org/licenses/.