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Add sound effects #7

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mminer opened this issue Jan 24, 2022 · 1 comment
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Add sound effects #7

mminer opened this issue Jan 24, 2022 · 1 comment

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@mminer
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mminer commented Jan 24, 2022

I don't think we need to spend too much time on this. Unless sound plays a meaningful role in the gameplay, which could be interesting to explore.

@mminer mminer mentioned this issue Jan 25, 2022
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mminer commented Jan 26, 2022

I added a bundle of sound effects from Kenney's RPG Audio in f975e54 and AudioService in e38f3fc. To play a sound effect we'll run something like this:

Services.Get<AudioService>.PlaySoundEffect(footsteps);

bradkeys added a commit that referenced this issue Jan 29, 2022
@mminer mminer closed this as completed Jan 29, 2022
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