Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unsupport Unity 2017 or earlier #169

Closed
mob-sakai opened this issue May 17, 2019 · 1 comment
Closed

Unsupport Unity 2017 or earlier #169

mob-sakai opened this issue May 17, 2019 · 1 comment

Comments

@mob-sakai
Copy link
Owner

No description provided.

@mob-sakai mob-sakai self-assigned this May 17, 2019
mob-sakai added a commit that referenced this issue Apr 10, 2020
Close #169

BREAKING CHANGE: The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
mob-sakai added a commit that referenced this issue Apr 10, 2020
Close #169

BREAKING CHANGE: The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
github-actions bot pushed a commit that referenced this issue Apr 10, 2020
# [4.0.0-preview.1](v3.2.0...v4.0.0-preview.1) (2020-04-10)

### Bug Fixes

* adjusting the brightness of the shiny shader ([29b4dad](29b4dad))
* the effect is kept even if the component is disabled (UIFlip, UIGradient) ([6124214](6124214))

### Features

* add asmdef files ([24710fc](24710fc))
* new effect that synchronize with another effect ([7a2a97c](7a2a97c)), closes [#159](#159) [#158](#158) [#143](#143)
* transfer TextMeshPro support to another package ([be90210](be90210))
* transfer UIEffectCapturedImage support to another package ([c2a2320](c2a2320))
* update docs to support Unity Package Manager ([bdc891a](bdc891a)), closes [#141](#141)
* update the effect architecture ([4c08c8c](4c08c8c)), closes [#202](#202) [#198](#198) [#195](#195) [#189](#189) [#173](#173) [#104](#104)
* update the structure of shaders ([db06e68](db06e68))
* updated the Unity version used for development to 2018.3 ([c5f22c1](c5f22c1)), closes [#169](#169)

### BREAKING CHANGES

* Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
* The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
* UIEffectCapturedImage will be supported by another package.
* TextMeshPro support has been removed from this package. It will be supported by another package.
github-actions bot pushed a commit that referenced this issue Apr 10, 2020
# [4.0.0-preview.1](v3.2.0...v4.0.0-preview.1) (2020-04-10)

### Bug Fixes

* adjusting the brightness of the shiny shader ([29b4dad](29b4dad))
* the effect is kept even if the component is disabled (UIFlip, UIGradient) ([6124214](6124214))

### Features

* add asmdef files ([24710fc](24710fc))
* new effect that synchronize with another effect ([7a2a97c](7a2a97c)), closes [#159](#159) [#158](#158) [#143](#143)
* transfer TextMeshPro support to another package ([be90210](be90210))
* transfer UIEffectCapturedImage support to another package ([c2a2320](c2a2320))
* update docs to support Unity Package Manager ([bdc891a](bdc891a)), closes [#141](#141)
* update the effect architecture ([4c08c8c](4c08c8c)), closes [#202](#202) [#198](#198) [#195](#195) [#189](#189) [#173](#173) [#104](#104)
* update the structure of shaders ([db06e68](db06e68))
* updated the Unity version used for development to 2018.3 ([c5f22c1](c5f22c1)), closes [#169](#169)

### BREAKING CHANGES

* Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
* The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
* UIEffectCapturedImage will be supported by another package.
* TextMeshPro support has been removed from this package. It will be supported by another package.
@github-actions
Copy link

🎉 This issue has been resolved in version 4.0.0-preview.1 🎉

The release is available on:

Your semantic-release bot 📦🚀

kekouyang pushed a commit to kekouyang/UIEffect that referenced this issue May 5, 2023
# [4.0.0-preview.1](mob-sakai/UIEffect@v3.2.0...v4.0.0-preview.1) (2020-04-10)

### Bug Fixes

* adjusting the brightness of the shiny shader ([29b4dad](mob-sakai@29b4dad))
* the effect is kept even if the component is disabled (UIFlip, UIGradient) ([6124214](mob-sakai@6124214))

### Features

* add asmdef files ([24710fc](mob-sakai@24710fc))
* new effect that synchronize with another effect ([7a2a97c](mob-sakai@7a2a97c)), closes [mob-sakai#159](mob-sakai#159) [mob-sakai#158](mob-sakai#158) [mob-sakai#143](mob-sakai#143)
* transfer TextMeshPro support to another package ([be90210](mob-sakai@be90210))
* transfer UIEffectCapturedImage support to another package ([c2a2320](mob-sakai@c2a2320))
* update docs to support Unity Package Manager ([bdc891a](mob-sakai@bdc891a)), closes [mob-sakai#141](mob-sakai#141)
* update the effect architecture ([4c08c8c](mob-sakai@4c08c8c)), closes [mob-sakai#202](mob-sakai#202) [mob-sakai#198](mob-sakai#198) [mob-sakai#195](mob-sakai#195) [mob-sakai#189](mob-sakai#189) [mob-sakai#173](mob-sakai#173) [mob-sakai#104](mob-sakai#104)
* update the structure of shaders ([db06e68](mob-sakai@db06e68))
* updated the Unity version used for development to 2018.3 ([c5f22c1](mob-sakai@c5f22c1)), closes [mob-sakai#169](mob-sakai#169)

### BREAKING CHANGES

* Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
* The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
* UIEffectCapturedImage will be supported by another package.
* TextMeshPro support has been removed from this package. It will be supported by another package.
AwfulDarkness0110 added a commit to AwfulDarkness0110/UIEffect that referenced this issue Jun 28, 2023
# [4.0.0-preview.1](mob-sakai/UIEffect@v3.2.0...v4.0.0-preview.1) (2020-04-10)

### Bug Fixes

* adjusting the brightness of the shiny shader ([29b4dad](mob-sakai/UIEffect@29b4dad))
* the effect is kept even if the component is disabled (UIFlip, UIGradient) ([6124214](mob-sakai/UIEffect@6124214))

### Features

* add asmdef files ([24710fc](mob-sakai/UIEffect@24710fc))
* new effect that synchronize with another effect ([7a2a97c](mob-sakai/UIEffect@7a2a97c)), closes [#159](mob-sakai/UIEffect#159) [#158](mob-sakai/UIEffect#158) [#143](mob-sakai/UIEffect#143)
* transfer TextMeshPro support to another package ([be90210](mob-sakai/UIEffect@be90210))
* transfer UIEffectCapturedImage support to another package ([c2a2320](mob-sakai/UIEffect@c2a2320))
* update docs to support Unity Package Manager ([bdc891a](mob-sakai/UIEffect@bdc891a)), closes [#141](mob-sakai/UIEffect#141)
* update the effect architecture ([4c08c8c](mob-sakai/UIEffect@4c08c8c)), closes [#202](mob-sakai/UIEffect#202) [#198](mob-sakai/UIEffect#198) [#195](mob-sakai/UIEffect#195) [#189](mob-sakai/UIEffect#189) [#173](mob-sakai/UIEffect#173) [#104](mob-sakai/UIEffect#104)
* update the structure of shaders ([db06e68](mob-sakai/UIEffect@db06e68))
* updated the Unity version used for development to 2018.3 ([c5f22c1](mob-sakai/UIEffect@c5f22c1)), closes [#169](mob-sakai/UIEffect#169)

### BREAKING CHANGES

* Scenes, prefabs and scripts using UIEffect v3.x may not work properly.
* The recommended Unity version is 2018.1 or later; it will work with Unity 2017.1, but it is not guaranteed to be supported.
* UIEffectCapturedImage will be supported by another package.
* TextMeshPro support has been removed from this package. It will be supported by another package.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant