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Is your suggested enhancement related to a problem? Please describe.
Minotaurs automatic detection does not have integration for NeoForge's new userdev plugin.
Describe the solution you'd like
Add the new plugin ID net.neoforged.gradle.userdev to the pluginLoaderMap. Their old plugin ID is still in use so both should be supported for now.
Describe alternatives you've considered
I am currently setting the properties manually.
Additional context
The solution mentioned is the same fix I used in CurseForgeGradle which had the same issue.
When trying to deploy with Minotaur I noticed the NeoForge upload was also missing a game version. Additional changes will likely be needed for this as well.
The text was updated successfully, but these errors were encountered:
Thanks for looking into this. The new fix seems to work for the loader, although the game version detection fails.
Caused by: org.gradle.api.GradleException: Failed to upload file to Modrinth! Cannot get property 'MC_VERSION' on extra properties extension as it does not exist
at com.modrinth.minotaur.TaskModrinthUpload.apply(TaskModrinthUpload.java:262)
Is your suggested enhancement related to a problem? Please describe.
Minotaurs automatic detection does not have integration for NeoForge's new userdev plugin.
Describe the solution you'd like
Add the new plugin ID
net.neoforged.gradle.userdev
to the pluginLoaderMap. Their old plugin ID is still in use so both should be supported for now.Describe alternatives you've considered
I am currently setting the properties manually.
Additional context
The solution mentioned is the same fix I used in CurseForgeGradle which had the same issue.
When trying to deploy with Minotaur I noticed the NeoForge upload was also missing a game version. Additional changes will likely be needed for this as well.
The text was updated successfully, but these errors were encountered: