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ColorWriteChannels is in the wrong namespace. Not a huge deal but I did come across a compiler error in a file that did not include the base framework but did include .Graphics
ColorWriteChannels is in the wrong namespace. Not a huge deal but I did come across a compiler error in a file that did not include the base framework but did include .Graphics
XNA - Microsoft.Xna.Framework.Graphics
MonoGame - Microsoft.Xna.Framework
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