A Clojure and ClojureScript library for turning data into GLSL shaders for use by OpenGL and WebGL.
You can include this library in your project dependencies using the version number in the badge above.
- Install the Clojure CLI tool
- To develop with figwheel:
clj -A:dev
- To install the release version:
clj -A:prod install
All files that originate from this project are dedicated to the public domain. I would love pull requests, and will assume that they are also dedicated to the public domain.