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Trade: use
LayerName
instead of $LayerName
in MaterialData.
Reason is that Assimp custom material attribute names are also prefixed with $ and other weird characters, which could lead to them appearing before $LayerName, causing a layer to falsely appear unnamed. A space, instead, is before all printable characters so it's guaranteed to be always first. Some things you just don't realize at first. Fortunately the binary layout isn't pinned yet for the serialization format so this change is mostly fine.
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