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First off, I'm trying to render mpv video output using ANGLE. I'm not much sure about anything in this regard.
In theory, everything is working, no visible errors from ANGLE or Direct3D11 APIs. But, the screen is just blank black. And mpv just gets "stuck" after logging this.
First off, I'm trying to render mpv video output using ANGLE. I'm not much sure about anything in this regard.
In theory, everything is working, no visible errors from ANGLE or Direct3D11 APIs. But, the screen is just blank black. And
mpv
just gets "stuck" after logging this.All the code is available here: https://github.com/alexmercerind/flutter-windows-ANGLE-OpenGL-Direct3D-Interop/tree/mpv.
More specifically, this section includes all the mpv specific calls: https://github.com/alexmercerind/flutter-windows-ANGLE-OpenGL-Direct3D-Interop/blob/8b5f1f51f3a13c1509d120859089e75c5794928b/windows/flutter_windows_angle_d3d_texture_plugin.cpp#L347-L385.
Log file
Full Logs: log.txt
Please ignore
glActiveTexture: 00007FFCD8E63880
logs, those were added for a check.Thanks a lot!
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