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Docs: Improve SkinnedMesh page. (#27303)
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Mugen87 committed Dec 4, 2023
1 parent fa93997 commit d5fcd19
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Showing 4 changed files with 4 additions and 7 deletions.
3 changes: 1 addition & 2 deletions docs/api/ar/objects/SkinnedMesh.html
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Expand Up @@ -15,8 +15,7 @@ <h1>[name]</h1>
شبكة لديها [page:Skeleton] مع [page:Bone bones] يمكن استخدامها بعد ذلك
لتحريك رؤوس الهندسة.<br /> <br />

يمكن استخدام [name] فقط مع WebGL 2. مع WebGL 1 `OES_texture_float` و
مطلوب دعم نسيج الرأس.
يمكن استخدام [name] فقط مع WebGL 2.
</p>

<iframe id="scene" src="scenes/bones-browser.html"></iframe>
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3 changes: 1 addition & 2 deletions docs/api/en/objects/SkinnedMesh.html
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Expand Up @@ -15,8 +15,7 @@ <h1>[name]</h1>
A mesh that has a [page:Skeleton] with [page:Bone bones] that can then be
used to animate the vertices of the geometry.<br /><br />

[name] can only be used with WebGL 2. With WebGL 1 `OES_texture_float` and
vertex textures support is required.
[name] can only be used with WebGL 2.
</p>

<iframe id="scene" src="scenes/bones-browser.html"></iframe>
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3 changes: 1 addition & 2 deletions docs/api/it/objects/SkinnedMesh.html
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Expand Up @@ -15,8 +15,7 @@ <h1>[name]</h1>
Una mesh che ha uno [page:Skeleton scheletro] con [page:Bone ossa] che può essere
utilizzata per animare i vertici della geometria.<br /><br />

[name] può essere utilizzata solo con WebGL 2. Con WebGL 1 è necessario il supporto delle texture del vertice
e `OES_texture_float`.
[name] può essere utilizzata solo con WebGL 2.
</p>

<iframe id="scene" src="scenes/bones-browser.html"></iframe>
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2 changes: 1 addition & 1 deletion docs/api/zh/objects/SkinnedMesh.html
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Expand Up @@ -14,7 +14,7 @@ <h1>蒙皮网格([name])</h1>
<p class="desc">
具有[page:Skeleton](骨架)和[page:Bone bones](骨骼)的网格,可用于给几何体上的顶点添加动画。<br /><br />

[name] can only be used with WebGL 2. With WebGL 1 *OES_texture_float* and vertex textures support is required.
[name] can only be used with WebGL 2.
</p>

<iframe id="scene" src="scenes/bones-browser.html"></iframe>
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