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If I make the material DoubleSided it renders correctly
Reproduction steps
create a 3 point line shape
getStrokeStyle passing linejoin set to 'bevek'
pass resulting shape and stroke style to pointsToStroke
render the resulting geometry to a mesh
Description
When passing a simple 3 point shape to SVGLoader pointToStroke, when linejoin is set to bevel, the resulting geometry is incorrect.
It works correctly when line join is set to miter or round
Two clues that might help
Reproduction steps
create a 3 point line shape
getStrokeStyle passing linejoin set to 'bevek'
pass resulting shape and stroke style to pointsToStroke
render the resulting geometry to a mesh
Code
Live example
https://codesandbox.io/s/three-linejoin-bevel-test-4t7ppp
Screenshots
Version
156.1
Device
Desktop
Browser
Edge
OS
Windows
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