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FogExp2 doesn't affect Sprites #6444
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Thanks. I believe the bug is here
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Good catch! That seems to fix it. |
mstrater
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See issue mrdoob#6444. Solved by WestLangley.
I made a pull request for the fix. #6445 |
mrdoob
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Fixing: Sprites aren't affected by FogExp2 (#6444)
Yes, the second declaration of |
Thanks for the PR. |
Thanks guys! |
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FogExp2 is not affecting Sprites even when the SpriteMaterial has "fog: true".
To reproduce, add this snippet to the "misc_controls_orbit" example and zoom out until the sprite disappears. It won't fade with the fog.
I'm running Windows 7, Chrome 42.0.2311.90 m
I reproduced in r71 and r72dev.
Is this a bug? I didn't see any reference that it's not supposed to work. If this is intentional, maybe there should be a note in the documentation.
Thanks,
Max
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