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Updated: common.glsl.js #19481

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merged 1 commit into from May 28, 2020
Merged

Updated: common.glsl.js #19481

merged 1 commit into from May 28, 2020

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linbingquan
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@linbingquan linbingquan commented May 28, 2020

Fixed #19472

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@Mugen87 Mugen87 left a comment

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I could not find a usage of LOG2 in the core or examples so the removal seems save.

@mrdoob mrdoob merged commit d6a6d76 into mrdoob:dev May 28, 2020
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mrdoob commented May 28, 2020

Thanks!

@linbingquan linbingquan deleted the dev-shader branch May 30, 2020 19:06
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Question: Why not use same floating point number in common.glsl.js
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