Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Skeleton: Add computeBoneTexture(). #21829

Merged
merged 1 commit into from
May 17, 2021
Merged

Skeleton: Add computeBoneTexture(). #21829

merged 1 commit into from
May 17, 2021

Conversation

Mugen87
Copy link
Collaborator

@Mugen87 Mugen87 commented May 13, 2021

Related issue: -

Description

Moves some logic out of WebGLRenderer to Skeleton. This makes it easier to support SkinnedMesh in WebGPURenderer.

@mrdoob mrdoob added this to the r129 milestone May 17, 2021
@mrdoob mrdoob merged commit 787a9a8 into mrdoob:dev May 17, 2021
@mrdoob
Copy link
Owner

mrdoob commented May 17, 2021

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants