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FBXLoader: Fix uv translation being ignored. #23834

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merged 1 commit into from
Apr 4, 2022

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hybridherbst
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@hybridherbst hybridherbst commented Apr 2, 2022

Description

Seems FBXLoader was applying texture scaling, but not translation.

Reference:
(note that the mirrored 4-cat image uses "Mirror" wrap mode which is not supported in FBX, so no way that can come over unfortunately)
20220402-192850_Unity

Before this PR in three.js:
image

After this PR in three.js:
20220402-200325_chrome

(checking this was super easy thanks to #23773, would be great to have such a simple drag-and-drop viewer for everyone at some point...)

@WestLangley WestLangley added this to the r140 milestone Apr 2, 2022
@Mugen87 Mugen87 changed the title [FBXLoader] Fix UV Translation being ignored FBXLoader: Fix uv translation being ignored. Apr 3, 2022
@mrdoob mrdoob merged commit dded976 into mrdoob:dev Apr 4, 2022
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mrdoob commented Apr 4, 2022

Thanks!

@hybridherbst hybridherbst deleted the fix-uv-translation-in-fbx-loader branch April 4, 2022 18:10
abernier pushed a commit to abernier/three.js that referenced this pull request Sep 16, 2022
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4 participants