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Object3D: Unify .userData check in toJSON(). #25026

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merged 4 commits into from
Dec 6, 2022
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Hoodgail
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Description

Prevents High CPU usage for big userData's on .toJSON

Prevents High CPU usage for big userData's on .toJSON
Object.keys creates a whole new array of every keys, this might be an issue for some people if their data has a lot of keys
@Hoodgail Hoodgail changed the title Use Object.keys rather than JSON.stringify Object3D: Use a different method to check if .userData is empty Nov 27, 2022
src/core/Object3D.js Outdated Show resolved Hide resolved
@Hoodgail
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We could simply just use Object.keys( ... ) for now.

@Mugen87
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Mugen87 commented Dec 6, 2022

Merging this for now. I'm someone wants to refactor the test of userData, please file a new PR.

@Mugen87 Mugen87 merged commit 3500e31 into mrdoob:dev Dec 6, 2022
@Mugen87 Mugen87 added this to the r148 milestone Dec 6, 2022
@Mugen87 Mugen87 changed the title Object3D: Use a different method to check if .userData is empty Object3D: Unify .userData check in toJSON(). Dec 6, 2022
@Mugen87 Mugen87 mentioned this pull request Dec 6, 2022
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3 participants