Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CubeCamera: Add comment to clarify mipmap generation. #26772

Merged
merged 1 commit into from
Sep 16, 2023
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
3 changes: 3 additions & 0 deletions src/cameras/CubeCamera.js
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,9 @@ class CubeCamera extends Object3D {
renderer.setRenderTarget( renderTarget, 4 );
renderer.render( scene, cameraPZ );

// mipmaps are generated during the last call of render()
// at this point, all sides of the cube render target are defined

renderTarget.texture.generateMipmaps = generateMipmaps;

renderer.setRenderTarget( renderTarget, 5 );
Expand Down