Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WebXRManager: synchronize sizing with renderer #26905

Merged
merged 3 commits into from
Nov 3, 2023
Merged
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
16 changes: 16 additions & 0 deletions src/renderers/webxr/WebXRManager.js
@@ -1,6 +1,7 @@
import { ArrayCamera } from '../../cameras/ArrayCamera.js';
import { EventDispatcher } from '../../core/EventDispatcher.js';
import { PerspectiveCamera } from '../../cameras/PerspectiveCamera.js';
import { Vector2 } from '../../math/Vector2.js';
import { Vector3 } from '../../math/Vector3.js';
import { Vector4 } from '../../math/Vector4.js';
import { RAD2DEG } from '../../math/MathUtils.js';
Expand Down Expand Up @@ -40,6 +41,9 @@ class WebXRManager extends EventDispatcher {
const controllers = [];
const controllerInputSources = [];

const currentSize = new Vector2();
let currentPixelRatio = null;

//

const cameraL = new PerspectiveCamera();
Expand Down Expand Up @@ -172,6 +176,9 @@ class WebXRManager extends EventDispatcher {

//

renderer.setPixelRatio( currentPixelRatio );
renderer.setSize( currentSize.width, currentSize.height, false );
Mugen87 marked this conversation as resolved.
Show resolved Hide resolved

animation.stop();

scope.isPresenting = false;
Expand Down Expand Up @@ -263,6 +270,9 @@ class WebXRManager extends EventDispatcher {

}

currentPixelRatio = renderer.getPixelRatio();
renderer.getSize( currentSize );

if ( ( session.renderState.layers === undefined ) || ( renderer.capabilities.isWebGL2 === false ) ) {

const layerInit = {
Expand All @@ -277,6 +287,9 @@ class WebXRManager extends EventDispatcher {

session.updateRenderState( { baseLayer: glBaseLayer } );

renderer.setPixelRatio( 1 );
renderer.setSize( glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, false );

newRenderTarget = new WebGLRenderTarget(
glBaseLayer.framebufferWidth,
glBaseLayer.framebufferHeight,
Expand Down Expand Up @@ -314,6 +327,9 @@ class WebXRManager extends EventDispatcher {

session.updateRenderState( { layers: [ glProjLayer ] } );

renderer.setPixelRatio( 1 );
renderer.setSize( glProjLayer.textureWidth, glProjLayer.textureHeight, false );

newRenderTarget = new WebGLRenderTarget(
glProjLayer.textureWidth,
glProjLayer.textureHeight,
Expand Down