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WebGLAttributes: Strict buffer size check when updating data. #27188

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merged 5 commits into from Nov 17, 2023

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eXponenta
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Strict check for buffer size while upload..

Related issue: #27180

Strict check for buffer size while upload..
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github-actions bot commented Nov 14, 2023

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
667.4 kB (165.9 kB) 667.6 kB (165.9 kB) +232 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
449.3 kB (108.8 kB) 449.5 kB (108.9 kB) +232 B

@eXponenta eXponenta changed the title Update WebGLAttributes.js Strict check while update WebGLAttributes data Nov 14, 2023
Implement the check even more strict. Clarify error message.
@Mugen87 Mugen87 changed the title Strict check while update WebGLAttributes data WebGLAttributes: Strict buffer size check when updating data. Nov 16, 2023
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Mugen87 commented Nov 16, 2023

I've update the code too make the check even more strict.

@Mugen87 Mugen87 added this to the r159 milestone Nov 16, 2023
@mrdoob mrdoob merged commit b67767c into mrdoob:dev Nov 17, 2023
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AdaRoseCannon pushed a commit to AdaRoseCannon/three.js that referenced this pull request Jan 15, 2024
…#27188)

* Update WebGLAttributes.js

Strict check for buffer size while upload..

* fix: lint, pads

* Update WebGLAttributes.js

Implement the check even more strict. Clarify error message.

* Update WebGLAttributes.js

* Update WebGLAttributes.js

Fix typo.

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Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
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3 participants