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Examples: Add transition effect. #28174

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merged 4 commits into from Apr 23, 2024
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linbingquan
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Related issue: #XXXX

Description

refactor Transition to RenderTransitionPass.js.

If this PR has any problem, please tell me.

@Mugen87
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Mugen87 commented Apr 22, 2024

For testing: https://rawcdn.githack.com/linbingquan/three.js/dev-transition/examples/webgl_postprocessing_crossfade.html

With this refactoring the FPS falls into the 40-50 FPS range during the transition. With the existing version on dev, I get straight 60 FPS. Do you mind having a look?

@linbingquan
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For testing: https://rawcdn.githack.com/linbingquan/three.js/dev-transition/examples/webgl_postprocessing_crossfade.html

With this refactoring the FPS falls into the 40-50 FPS range during the transition. With the existing version on dev, I get straight 60 FPS. Do you mind having a look?

Thank you for your test. I repeated the same situation on my laptop.

TBH, my laptop is not high performance, only has 30FPS. The difference in values is not significant.

I checked the code, I found unnecessary animate() and removed it, call renderer.setAnimationLoop( animate ) at the end.

I tested them locally and the FPS values were close, but I am not sure it will solve the problem.

@Mugen87
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Mugen87 commented Apr 22, 2024

I tested them locally and the FPS values were close, but I am not sure it will solve the problem.

The latest version seems to be fixed 👍 .

@Mugen87 Mugen87 added this to the r164 milestone Apr 22, 2024
@Mugen87 Mugen87 merged commit b7b70a8 into mrdoob:dev Apr 23, 2024
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@Methuselah96 Methuselah96 mentioned this pull request Apr 23, 2024
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@mrdoob
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mrdoob commented Apr 23, 2024

Should we rename webgl_postprocessing_crossfade.html to webgl_postprocessing_transition.html?

@Mugen87
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Mugen87 commented Apr 24, 2024

Sounds good to me!

@linbingquan
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Should we rename webgl_postprocessing_crossfade.html to webgl_postprocessing_transition.html?

Let me to do it.

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3 participants