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WebGLRenderer: Simplify morph target code. #28388

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merged 1 commit into from
May 15, 2024
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@Mugen87 Mugen87 commented May 15, 2024

Related issue: -

Description

With WebGL 1 out of the way, we can further simplify the morph target related code base in WebGLRenderer.

@Mugen87 Mugen87 added this to the r165 milestone May 15, 2024
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📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
678.6 kB (168.1 kB) 676.8 kB (167.9 kB) -1.82 kB

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
457.8 kB (110.4 kB) 455.9 kB (110.1 kB) -1.82 kB

@Mugen87 Mugen87 merged commit 01525dd into mrdoob:dev May 15, 2024
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