Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WebGPURenderer: Revert "Fix SampledTexture not correctly bound (#28289)" #28402

Merged

Conversation

RenaudRohlinger
Copy link
Collaborator

@RenaudRohlinger RenaudRohlinger commented May 17, 2024

Related issue: #28289

Description

This PR reverts #28289, which, after further investigation, appears to have been an incorrect fix. In addition to reverting the changes, this PR adds a patch to prevent the initial error and assist in debugging the original issue as mentioned in this comment: #28392 (comment). /cc @sunag

Good news, the original issue is 100% reproductible without the backend.isWebGPUBackend === true condition in the patch in the webgpu_loader_gltf_transmission example in Safari in the WebGLBackend (not Chrome).

This contribution is funded by Utsubo

@RenaudRohlinger RenaudRohlinger added this to the r165 milestone May 17, 2024
@RenaudRohlinger RenaudRohlinger merged commit 8f5d9e7 into mrdoob:dev May 17, 2024
11 checks passed
@RenaudRohlinger RenaudRohlinger changed the title WebGPURenderer: Revert #28289 WebGPURenderer: Revert "Fix SampledTexture not correctly bound (#28289)" May 17, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant