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A clone of Nintendo's very popular Pokemon Game Series using Unity Game Engine. I have tried to recreate the original game design and feel in my project as a big fan while also trying to make my code architecture scalable and modular.

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mridul-agrawal/Pokemon

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Pokemon

A clone of Nintendo's very popular Pokemon Game Series using Unity Game Engine.

I have tried to recreate the original game design and feel in my project as a big fan while also trying to make my code architecture scalable and modular.


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Design Patterns & Programming Principles used

  • Observer Pattern
  • State Machine
  • Singleton
  • Scriptable Objects

Demo Link

You can have a look at the current stage of the project here below:
https://youtu.be/iaCEjuJqn4Y


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A clone of Nintendo's very popular Pokemon Game Series using Unity Game Engine. I have tried to recreate the original game design and feel in my project as a big fan while also trying to make my code architecture scalable and modular.

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