This repository contains a Unity program that allows for infinite and procedural 2D worlds from simple tilesets and rules.
Example of a 2D infinite simulation : Pipes.
- You can create differents tiles and generate all rotations variation of them
Tile scriptable object
A custom window to generate all tile variation in one click
- You can change rendering settings like chunck size, view distance and more
- Also includes a pre-made 2D camera controller
Non infinite generation (slowed down)
- 2D algorithm compatibility
- 3D algorithm compatibility (coming soon)
- Unity : Was made using Unity 2021.3.6f1
- Download the Unity Hub.
- Clone the repository to your computer.
- Open the project