A backgammon game state and validation library written in Javascript.
Install via npm:
$ npm install @mrlhumphreys/jbackgammon
ES5:
var Match = require('@mrlhumphreys/jbackgammon').Match;
ES6:
import { Match } from '@mrlhumphreys/jbackgammon'
Initialize a new match object:
var match = new Match({
id: 1,
game_state: {
bar: {
pieces: []
},
current_player_number: 1,
current_phase: 'move',
dice: [
{ number: null },
{ number: null }
],
off_board: {
pieces: []
}
points: [
{ number: 1, pieces: [ { player_number: 1 }, { player_number: 1 } ] },
{ number: 2, pieces: [ ] },
...
]
},
players: [
{ player_number: 1, name: 'aaa' },
{ player_number: 2, name: 'bbb' }
],
winner: null
});
Serialize match
match.asJson;
See if player can pass
playerNumber = 1;
match.passable(playerNumber);
Roll Dice
playerNumber = 1;
match.touchDice(playerNumber);
Make a move
match.touchPoint(4, 1); // select point 4 for player 1
match.touchPoint(6, 1); // select point 6 for player 1
Pass turn
playerNumber = 1;
match.touchPass(playerNumber);
Get winner
match.winner;
After checkout out the repo, run npm install
to install dependencies. Run npm build
to transpile ES6 to ES5 into the lib directory. Run npm test
to run the tests.
Bug reports and pull requests are welcome on GitHub at https://github.com/mrlhumphreys/jbackgammon. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
The module is available as open source under the terms of the MIT License.