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To reduce boilerplate it would be nice if it would be generated say with Source Generators by annotating the variable with annotation
The text was updated successfully, but these errors were encountered:
Sorry, I don't know what you are asking for. Could you provide an example?
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@mrpmorris I mean to generate all this stuffs https://github.com/mrpmorris/Fluxor/blob/master/Tutorials/01-BasicConcepts/01A-StateActionsReducersTutorial/README.md
CounterState, Feature<CounterState> and etc.
CounterState
Feature<CounterState>
I just want to write:
[FluxorState] int Counter { get; }
It could be done on compilation step with https://devblogs.microsoft.com/dotnet/introducing-c-source-generators/
It looks like an interesting tool, but isn't suitable for Fluxor because there are lots of ways a coder can structure their app.
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To reduce boilerplate it would be nice if it would be generated say with Source Generators by annotating the variable with annotation
The text was updated successfully, but these errors were encountered: