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Jeppe Zapp edited this page Feb 13, 2014 · 2 revisions

Anchors fix widgets to a particular place on the screen

Variables

Variable Type
x RelativeX Position on the x-axis
xOffset float Offset to modify position on the x-axis
y RelativeY Position on the y-axis
yOffset float Offset to modify position on the y-axis

Example

// UnityScript
var btn : OGButton;

function Start () {
   // This widget should be to the left, centered vertically, with a 20 pixel offset
   btn.anchor.x = RelativeX.Left;
   btn.anchor.xOffset = 20;
   btn.anchor.y = RelativeY.Center;
}
// C#
OGButton btn;

void Start () {
   // This widget should be to the left, centered vertically, with a 20 pixel offset
   btn.anchor.x = RelativeX.Left;
   btn.anchor.xOffset = 20;
   btn.anchor.y = RelativeY.Center;
}