OGSlider
Jeppe Zapp edited this page Feb 6, 2014
·
1 revision
Sliders adjust values on mouse drag events
Variable | Type | |
---|---|---|
sliderValue | float |
Value between 0-1 |
sliderLabel | OGLabel |
Label for displaying the current slider value |
backgroundHeight | float |
Vertical scale of the background sprite |
toPercent | boolean |
Should the slider label display 0-100? |
suffix | string |
Suffix of the slider label, e.g. "%" |
var sld : OGSlider = new GameObject ( "Slider", OGSlider ).GetComponent.<OGSlider>();
sld.sliderValue = 0.5;
sld.sliderLabel = myLabel;
sld.transform.localPosition = new Vector3 ( 10, 10, 0 );
sld.transform.localScale = new Vector3 ( 300, 20, 1 );
sld.GetDefaultStyles ();